5 people participate in a custom game. They are given blank cards, in which they have to fill numbers from 1-25 in a 5x5 table. Each card must contain all the numbers from 1-25 without repetition. The host of the game, then calls out the numbers randomly (between 1-25, without repetition). After each call from the host, the players have to scratch the called out number from their respective cards. The first person to complete a row of scratched out numbers is the winner of the game, and is awarded 100 dollars.
However there is a special clause to the game. If somebody wins(completes a row) within the first 15 calls, they are awarded 300 dollars. The 5 players mutually agree that its more profitable to win the 300 dollars and split it 5 ways, rather than play individually for the 100 dollars.
How should they arrange the numbers on their cards, in such a way that at least one of them would get a scratched out row within the first 15 calls?

This is not an answer, but input for inspiration on the question.
I've looked at bingo puzzles with the same rules, but with smaller cards. That is, I've looked at cards with the sizes $N*N$ where $N = 2$ (with the numbers $1-4$), $N=3$ (with the numbers $1 - 9$) and $N=4$ (with the numbers $1 - 16$). As a guideline for how many calls were made in each case, I had the rule that at least $\frac{15}{25} = 0.6$ of the numbers were called. The result is as follows:
"Ca" is the number of calls divided by the total set of numbers and "TotCo" is the total number of combinations of called numbers this gives (i.e. for $N=4$ the number of called numbers is $10$ out of $16$ which $= 8008$). Each card is outlined by a square and to the right of each row in each card the number of combinations it removes from the total number of combinations, is given. For each card the subtotal of combinations removed is given and at the bottom of the subtotals, is the total number of combinations removed.
The case for $N=2$ and $N=3$ were derived manually, while the case for $N=4$ was done by an exhaustive search algorithm.
Now for the analysis. For $N=2$, only $1$ player is needed to exhaust the possible combinations. For $N=3$, $3$ players are needed to exhaust the possible combinations. For $N=4$, $5$ players are needed to exhaust the possible combinations. If this pattern holds for $N=5$, there is no solution to the posed question.