Angle between a vector and cross product of two vectors

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The angle between the vectors $\overrightarrow {a}$ and $\overrightarrow {b}$ is $\pi/3$, $\overrightarrow {b}$ and $\overrightarrow {c}$ is $\pi/4$, $\overrightarrow {c}$ and $\overrightarrow {a}$ is $\pi/6$. Find the angle between $\overrightarrow {a}$ and $\overrightarrow {b}\times \overrightarrow {c}$

I tried to calculate the angle by drawing the diagram and geometry but it didn't work out for me. The brute Force method of fixing two of the vectors as convenient position vectors also got messy.

How can we evaluate this? I would prefer a general approach, but if there isn't any, a brute Force approach would also be fine.

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There are 4 best solutions below

0
On BEST ANSWER

We only need angles so assume all vectors are unit vectors. Angles between vectors are ab , bc and ca .

Now $$\sin\theta=\frac{\left|\overrightarrow a \times(\overrightarrow b \times \overrightarrow c)\right|}{\left|\overrightarrow a\right|\cdot|b\times c|}=\frac{\left|(a\cdot c)\overrightarrow b-(a\cdot b)\overrightarrow c\right|}{|a|\cdot|b|\cdot|c|\cdot\sin bc}$$ $$=\frac{\left|\overrightarrow b \cos ac-\overrightarrow c \cos ab\right|}{\sin {\pi \over 4}}$$ $$=\frac{\sqrt{1^2\cdot\cos^2 ac+1^2\cdot \cos^2 ab-2(\cos ac)(\cos ab)(\cos ac)}}{{1 \over \sqrt2}}$$

Can you take it from here.

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On

Here is one solution, which is quite general:

Assuming the vectors are 3D with right handed orthonormal basis $(\hat i,\hat j, \hat k)$ :

Without loss of generality, fix $\overrightarrow a$ as $a \hat i$ and $\overrightarrow b$ as $b(\cos\frac\pi 3 \hat i + \sin\frac\pi 3 \hat j) = b(\frac 12 \hat i + \frac{\sqrt{3}} 2 \hat j)$. We know $c$ must be of the form $c(cos\frac\pi6 \hat i + s \hat j + t \hat k)=c(\frac {\sqrt3}2 \hat i + s \hat j + t \hat k)$.

To keep things general let $x = \frac\pi6.$ So we have: $$\cos^2x + s^2 + t^2 = 1$$ $$s^2 + t^2 = \sin^2x$$

Let's have another variable, say, $y$. We may write $s$ as $\sin x \cos y$ and $t$ as $\sin x \sin y$ and our equation will still hold as $$s^2 + t^2 = \sin^2x(\cos^2 y + \sin^2 y)$$ If we can find $y$ we can find $s,$ $t$, and hence the vector $c$. We have information that will help us do this. $\overrightarrow b \cdot \overrightarrow c$ gives us that $$\frac{\cos x}2 + \sqrt3\frac{\sin x\cos y}2 = \cos z$$ where $z$ is the angle between $b$ and $c$, here, $\frac\pi4$. So, here, we have $$\frac{\cos x}2 + \sqrt3\frac{\sin x\cos y}2 = \frac1{\sqrt2} $$ $$\cos y = \frac{2\sqrt 2}{\sqrt3} - 1$$ $$s = \sqrt{\frac 23} - \frac12$$ $$t = \sqrt{\sin^2x-s^2} = \sqrt{\sqrt\frac23-\frac23}$$ We have now the vectors required to give us the answer. Take box product $[\overrightarrow a, \overrightarrow b, \overrightarrow c]$. This is $a|\overrightarrow b \times \overrightarrow c| \cos\theta$. Divide by the magnitudes and take its $\arccos$.

So we have the box product as:

$$\triangle = abc\begin{vmatrix} 1&0&0\\{\frac 12}&{\frac{\sqrt3}2}&0\\\frac{\sqrt3}2&\sqrt\frac23 -1&\sqrt{\sqrt\frac23 -\frac23}\end{vmatrix}$$ And so our answer is $$\theta = \arccos\frac\triangle{abc\sin z}$$ as observed earlier ($|b\times c| = bc\sin z$ where $z$ is as we have described earlier)

Expanding $\triangle$ by position $1,1$ we get $$\boxed{\theta = \arccos \sqrt{\sqrt\frac32 -1} \approx 1.0769 rad}$$

7
On

Assume WLOG unitary vectors and $\vec a=\hat i$ and $\vec b\in (x,y)$ plane, then we have that

  • $\hat i\cdot \vec b =\frac12 \implies b_x=\frac12,\; b_y=\frac{\sqrt 3}2$
  • $\vec b\cdot \vec c =\frac{\sqrt 2}2\implies \frac12 c_x+\frac{\sqrt 3}2c_y=\frac{\sqrt 2}2 \implies c_x+\sqrt 3 c_y=\sqrt 2$
  • $\vec c\cdot \hat i =\frac{\sqrt 3}2 \implies c_x=\frac{\sqrt 3}2 \implies c_y=\frac{\sqrt 2}{\sqrt 3}-\frac{1}{2}$

then we can find $c_z$ and finally the requested angle.

Here is a plot for this particular solution

enter image description here

0
On

I just got another solution.

Consider $\overrightarrow{a},\overrightarrow{b},\overrightarrow{c}$ to be unit vectors.

$$\left| \overrightarrow {a}\cdot \left( \overrightarrow {b}\times \overrightarrow {c}\right) \right| ^{2}=\begin{vmatrix} \overrightarrow {a}\cdot \overrightarrow {a} & \overrightarrow {a}\cdot \overrightarrow {b} & \overrightarrow {a}\cdot \overrightarrow {c} \\ \overrightarrow {b}\cdot \overrightarrow {a} & \overrightarrow {b}\cdot \overrightarrow {b} & \overrightarrow {b} \cdot \overrightarrow {c} \\ \overrightarrow {c}\cdot \overrightarrow {a} & \overrightarrow {c}\cdot \overrightarrow {b} & \overrightarrow {c} \cdot \overrightarrow{a} \end{vmatrix}$$ (product of two determinants)

$$=\begin{vmatrix} 1 & \dfrac {1}{2} & \dfrac {\sqrt {3}}{2} \\ \dfrac {1}{2} & 1 & \dfrac {1}{\sqrt {2}} \\ \dfrac {\sqrt {3}}{2} & \dfrac {1}{\sqrt {2}} & 1 \end{vmatrix}$$

$$=\frac{\sqrt3}{2\sqrt{2}}-\frac{1}{2}$$ $\implies \cos^2(\theta) \times \frac{1}{2} = \frac{\sqrt3}{2\sqrt{2}}-\frac{1}{2}$

$\implies \theta = \cos^{-1} \left(\sqrt{\sqrt{\frac{3}{2}}-1} \right)$ is the required angle.