I've got a 2D cubic Bézier curve which, by construction, is a f(x) function : no loops, a single solution for each defined x.
Is there a common mean to convert this curve to a 3rd degree polynomial ? 3 should be enough since there can only be two "bumps".
Thanks!
Well, it turns out it's not really possible.
The following Processing code shows my results for a 4th order polynomial. The equations of the parameters are from Maple.
I'll try with adding the derivative of x2 and adding another point in the middle (with a 5rth order polynomial) but I'm not sure it'll appropriate for my use.