Basic definitions: a tiling of d-dimensional Euclidean space is a decomposition of that space into polyhedra such that there is no overlap between their interiors, and every point in the space is contained in some one of the polyhedra.
A vertex-uniform tiling is a tiling such that each vertex figure is the same: each vertex is contained in the same number of k-faces, etc: the view of the tiling is the same from every vertex.
A vertex-transitive tiling is one such that for every two vertices in the tiling, there exists an element of the symmetry group taking one to the other.
Clearly all vertex-transitive tilings are vertex-uniform. For n=2, these notions coincide. However, Grunbaum, in his book on tilings, mentions but does not explain that for n >= 3, there exist vertex uniform tilings that are not vertex transitive. Can someone provide an example of such a tiling, or a reference that explains this?
Transitive action on the vertices is usually the definition of "looking the same from each vertex". So maybe you have two different groups in mind:
The automorphism group of the combinatorics of the tiling; the abstract structure of vertices, faces, edges, etc.
The group of Euclidean motions that leave the tiling invariant. Motions meaning isometries of space, where one should also specify whether orientation-reversal is allowed or not. Any instance of this is also an automorphism of the tiling combinatorics.
If tilings that are vertex-transitive under group #1 are "vertex-uniform" and those that are vertex-transitive in the stricter sense of group #2 are "vertex transitive", then it is easy to give examples where some of the polyhedra are deformations of others (so not isometrically transitive in sense #2). For example, a one-dimensional periodic tiling with several different sizes of interval will have all vertices equivalent combinatorially but a finite number of distinct vertex types under geometric equivalence. This is maybe too simple to be what Grunbaum had in mind, can you quote the book?