I know that we can get the magnitude and direction from 2D gradient ?
1) mag(Gx,Gy) = sqrt ( Gx^2 + Gy^2 )
2) angle(Gx, Gy) = tan^-1 (Gy/Gx)
What about in 3D?
1) mag(Gx,Gy,Gz) = sqrt ( Gx^2 + Gy^2 + Gz^2 )
2) angle(Gx,Gy,Gz) = **???**
I seriously need your help.
Many, many thanks,
Gary
I think you mean you want to calculate the length of a vector and its angle related to a certain axis, like $x$-axis. I think the tool you use is $\cos[\alpha]=\frac{x}{r},\cos[\beta]=\frac{y}{r},\cos[\gamma]=\frac{z}{r}$, etc. This carries to the general $n$-variable case without much difficulty.