let's basically say that I have a UI slider in my game, with :
min : $60$
max : $140$
position percentage : $40$%
position : ?
how do I calculate the position using what's given above ? I tried some equations I found in the internet and the closest I could get is this one :
position = (percentage * (max - min) / $100$) + min
however it is still not working correctly
The distance from 60 to 140 is 140- 60= 80. 40% of 80 is (80)(.40)= 32. So 40% of the way from 60 to 140 is 60+ 32= 92. That appears to be just what you did, "position = (percentage * (max - min) / 100) + min". Why do you say "it is still not working correctly"?