Jumping from lower ground

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I have a fixed initial velocity V(Vx,Vy,VZ) and a spot on higher ground E(Ex,Ey,Ez), my character must jump up there and he stands still at S(Sx,Sy,Sz). How Can I find the closest point to the character that can make him achieve the jump (same height of the character)?And If the spot Is not available how can check other solutions?

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I guess if you wanted to include friction you would have mentioned it, so I'll assume that friction is supposed to be neglected.

Then the character's trajectory will be a parabola. The parabola traverses each $y$ coordinate $0$, $1$ or $2$ times. Thus, it makes no sense to ask for the closest point to the character from which to jump: Either there is no such point, or one such point, or, if there are two such points, we can ask which is closer.

The trajectory of a jump from $(J_x,S_y,J_z)$ with initial velocity $(V_x,V_y,V_z)$ (assuming that your capital 'Z' is a typo) is

$$ \vec r(t)=\pmatrix{J_x\\S_y\\J_z}+t\pmatrix{V_x\\V_y\\V_z}-\frac12gt^2\pmatrix{0\\1\\0}\;. $$

We can determine the time $t_E$ at which the target at $(E_x,E_y,E_z)$ is reached from the $y$ component:

$$ S_y+t_EV_y-\frac12gt_E^2=E_y\;, $$

$$ t_E=\frac{V_y\pm\sqrt{V_y^2+2(S_y-E_y)g}}g\;. $$

These solutions are real iff the kinetic energy $\frac12mV_y^2$ is greater or equal to the potential energy $mg(E_y-S_y)$ required to jump to the higher spot. We can then obtain $J_x$ and $J_z$ from

$$ J_\alpha+t_EV_\alpha=E_\alpha\;, $$

$$ J_\alpha=E_\alpha-t_EV_\alpha=E_\alpha-\frac{V_\alpha}g\left(V_y\pm\sqrt{V_y^2+2(S_y-E_y)g}\right)\;. $$

The easiest way to determine which of the two solutions is closer to $(S_x,S_y,S_z)$ is probably to compute them both and compare the distances.

Note that the $-$ sign yields a solution where the character reaches the target while moving upwards, whereas the $+$ sign yields a solution where the character reaches the target while moving downwards.