I am struggling with calculation of yaw, pitch, roll rotation of a plane on 3D. Let's say that I have a plane with 3 points with known coordinates. After rotating this plane in space in 3 ways: roll, pitch, yaw, I will have a new plane. In case, I know the coordinates of these 3 points before and after rotation. How can I calculate roll, yaw, pitch. Thank you
2026-04-02 02:50:30.1775098230
Pitch, Yaw, Roll calculation
140 Views Asked by Bumbble Comm https://math.techqa.club/user/bumbble-comm/detail At
1
There are 1 best solutions below
Related Questions in LINEAR-ALGEBRA
- An underdetermined system derived for rotated coordinate system
- How to prove the following equality with matrix norm?
- Alternate basis for a subspace of $\mathcal P_3(\mathbb R)$?
- Why the derivative of $T(\gamma(s))$ is $T$ if this composition is not a linear transformation?
- Why is necessary ask $F$ to be infinite in order to obtain: $ f(v)=0$ for all $ f\in V^* \implies v=0 $
- I don't understand this $\left(\left[T\right]^B_C\right)^{-1}=\left[T^{-1}\right]^C_B$
- Summation in subsets
- $C=AB-BA$. If $CA=AC$, then $C$ is not invertible.
- Basis of span in $R^4$
- Prove if A is regular skew symmetric, I+A is regular (with obstacles)
Related Questions in ROTATIONS
- Properties of a eclipse on a rotated plane to see a perfect circle from the original plane view?
- why images are related by an affine transformation in following specific case?(background in computer vision required)
- Proving equations with respect to skew-symmetric matrix property
- Finding matrix linear transformation
- A property of orthogonal matrices
- Express 2D point coordinates in a rotated and translated CS
- explicit description of eigenvector of a rotation
- Finding the Euler angle/axis from a 2 axes rotation but that lies on the original 2 axes' plane
- How to find a rectangle's rotation amount that is inscribed inside an axis-aligned rectangle?
- Change of basis with rotation matrices
Trending Questions
- Induction on the number of equations
- How to convince a math teacher of this simple and obvious fact?
- Find $E[XY|Y+Z=1 ]$
- Refuting the Anti-Cantor Cranks
- What are imaginary numbers?
- Determine the adjoint of $\tilde Q(x)$ for $\tilde Q(x)u:=(Qu)(x)$ where $Q:U→L^2(Ω,ℝ^d$ is a Hilbert-Schmidt operator and $U$ is a Hilbert space
- Why does this innovative method of subtraction from a third grader always work?
- How do we know that the number $1$ is not equal to the number $-1$?
- What are the Implications of having VΩ as a model for a theory?
- Defining a Galois Field based on primitive element versus polynomial?
- Can't find the relationship between two columns of numbers. Please Help
- Is computer science a branch of mathematics?
- Is there a bijection of $\mathbb{R}^n$ with itself such that the forward map is connected but the inverse is not?
- Identification of a quadrilateral as a trapezoid, rectangle, or square
- Generator of inertia group in function field extension
Popular # Hahtags
second-order-logic
numerical-methods
puzzle
logic
probability
number-theory
winding-number
real-analysis
integration
calculus
complex-analysis
sequences-and-series
proof-writing
set-theory
functions
homotopy-theory
elementary-number-theory
ordinary-differential-equations
circles
derivatives
game-theory
definite-integrals
elementary-set-theory
limits
multivariable-calculus
geometry
algebraic-number-theory
proof-verification
partial-derivative
algebra-precalculus
Popular Questions
- What is the integral of 1/x?
- How many squares actually ARE in this picture? Is this a trick question with no right answer?
- Is a matrix multiplied with its transpose something special?
- What is the difference between independent and mutually exclusive events?
- Visually stunning math concepts which are easy to explain
- taylor series of $\ln(1+x)$?
- How to tell if a set of vectors spans a space?
- Calculus question taking derivative to find horizontal tangent line
- How to determine if a function is one-to-one?
- Determine if vectors are linearly independent
- What does it mean to have a determinant equal to zero?
- Is this Batman equation for real?
- How to find perpendicular vector to another vector?
- How to find mean and median from histogram
- How many sides does a circle have?
It is a property of rotation in $3D$ that the axis of rotation lies in the plane that is perpendicular to the straight line segment connecting the initial point and the final point, and that passes through the midpoint of this line segment.
So if you have three points $A, B, C$ and their images $A', B', C'$, then you can find the axis of rotation, by finding the equation of the perpendicular bisecting planes to ${AA}', {BB'}$ and ${CC}'$, the intersection of any two of these three planes defines the axis of rotation $a$.
The angle of rotation can be found by projecting $A$ and $A'$ onto a plane that is perpendicular to the axis, and then find the angle between the two projections.
Once the axis of rotation and the angle of rotation are found, then the rotation matrix that describes the rotation that occured, can be found from the Rodrigues' Rotation Matrix Formula, which in one of its forms gives
$ R = {a a}^T + (I - {aa}^T ) \cos \theta + S_a \sin \theta $
where $a$ is the normalized vector pointing along the axis as found above, and the $\theta$ is the angle of rotation. And,
$S_a = \begin{bmatrix} 0 && - a_z && a_y \\ a_z && 0 && - a_x \\ - a_y && a_x && 0 \end{bmatrix} $
Once the rotation matrix is found, it can decomposed into the product of yaw-pitch-roll rotation matrices.
Normally, yaw rotation is about the $z$ axis, pitch is about the local $x$ axis, and roll is about the $y$ axis. Combining the three rotations, gives
$ R = R_z(\phi) R_x(\theta) R_y(\psi) $
Define $c_1 = \cos \phi, s_1 = \sin \phi $ and $c_2 = \cos \theta , s_2 \sin \theta $ and $c_3 = \cos \psi , s3 = \sin \phi $, then the above equation is
$ R = \begin{bmatrix} c_1 && -s_1 && 0 \\ s_1 && c_1 && 0 \\ 0 && 0 && 1 \end{bmatrix} \begin{bmatrix} 1 && 0 && 0 \\ 0 && c_2 && -s_2 \\ 0 && s_2 && c_2 \end{bmatrix} \begin{bmatrix} c_3 && 0 && s_3 \\ 0 && 1 && 0 \\ -s_3 && 0 && c_3 \end{bmatrix} $
This reduces to
$R = \begin{bmatrix} c_1 && -s_1 && 0 \\ s_1 && c_1 && 0 \\ 0 && 0 && 1 \end{bmatrix} \begin{bmatrix} c_3 && 0 && s_3 \\s_2 s_3 && c_2 && -s_2 c_3 \\ - c_2 s_3 && s_2 && c_2 c_3 \end{bmatrix} $
And further to
$ R = \begin{bmatrix} c_1 c_3 - s_1 s_2 s_3 && - s_1 c_2 && c_1 s_3 + s_1 s_2 c_3 \\ s_1 c_3 + c_1 s_2 s_3 && c_1 c_2 && s_1 s_3 - c_1 s_2 c_3 \\ -c_2 s_3 && s_2 && c_2 c_3 \end{bmatrix} $
By comparing entries on both sides of the equality, we deduce that
$ s_2 = \sin \theta = R_{31} $
which has two solutions $ \theta_1 = \sin^{-1} (R_{32}) $ and $\theta_2 = \pi - \theta_1 $
Looking at the second column,
$\phi = \text{atan2}( R_{22} / \cos(\theta) , - R_{12} / \cos(\theta) ) $
Note that the $\text{atan2}(x,y)$ function that I am using (and which is implemented this way in many programming languages) returns the angle $a$ such that $\cos(a) = \dfrac{x}{\sqrt{x^2 + y^2}} , \sin(a) = \dfrac{y}{\sqrt{x^2 + y^2}} $. There are other implementations that flip the order the parameters.
Finally looking at the third row, we get
$ \psi = \text{atan2}( R_{33} / \cos(\theta) , - R_{31} / \cos(\theta) ) $
This shows that its possible to achieve the factorization of $R$ in only two ways.