as we all know, the Lie group of $SE(3)$ can be written in the form of $4\times4$ matrix, say $$ \begin{pmatrix} R & t\\ 0 & 1 \end{pmatrix},\tag{1} $$ and its Lie Algebra, denoted as $se(3)$, can be composed by 6 generators $$ \begin{aligned} G_1&=\begin{pmatrix}0 & 0 & 0 & 1\\ 0 & 0 & 0 & 0\\ 0 & 0 & 0 & 0\\ 0 & 0 & 0 & 0 \end{pmatrix} & G_2&=\begin{pmatrix}0 & 0 & 0 & 0\\ 0 & 0 & 0 & 1\\ 0 & 0 & 0 & 0\\ 0 & 0 & 0 & 0 \end{pmatrix} & G_3&=\begin{pmatrix}0 & 0 & 0 & 0\\ 0 & 0 & 0 & 0\\ 0 & 0 & 0 & 1\\ 0 & 0 & 0 & 0 \end{pmatrix}\\ \\ G_4&=\begin{pmatrix}0 & 0 & 0 & 0\\ 0 & 0 & -1 & 0\\ 0 & 1 & 0 & 0\\ 0 & 0 & 0 & 0 \end{pmatrix} & G_5&=\begin{pmatrix}0 & 0 & 1 & 0\\ 0 & 0 & 0 & 0\\ -1 & 0 & 0 & 0\\ 0 & 0 & 0 & 0 \end{pmatrix} & G_6&=\begin{pmatrix}0 & -1 & 0 & 0\\ 1 & 0 & 0 & 0\\ 0 & 0 & 0 & 0\\ 0 & 0 & 0 & 0 \end{pmatrix}, \end{aligned}\tag{2} $$ so its Lie Algebra can be represented by multiples of the generators in the form of $4\times4$ matrix, $$ \begin{pmatrix} w_x & u\\ 0 & 0 \end{pmatrix}.\tag{3} $$ We can use the coordinates of rotation axis to build $w_x$, skew symmetric matrix, and the coordinates of translation vector to build $u$, so by exponential map, we can get homogeneous matrix in the form of (3) which we can use in the displacement of a frame. I am confused that why we can use the coordinates of rotation axis and translation vector to build $se(3)$ by multiples of the six generators, or what is the link among rotation axis ,translation vector and the six generators? What is the physical significance of the $se(3)$? I hope that you can help me by explain the physical significance of $se(2)$ or $so(2)$ first to me. Thanks for anyone's help.
2026-05-05 01:15:48.1777943748
the physical significance of the Lie Algebra of SE(3)
10.3k Views Asked by Bumbble Comm https://math.techqa.club/user/bumbble-comm/detail At
1
There are 1 best solutions below
Related Questions in LINEAR-ALGEBRA
- An underdetermined system derived for rotated coordinate system
- How to prove the following equality with matrix norm?
- Alternate basis for a subspace of $\mathcal P_3(\mathbb R)$?
- Why the derivative of $T(\gamma(s))$ is $T$ if this composition is not a linear transformation?
- Why is necessary ask $F$ to be infinite in order to obtain: $ f(v)=0$ for all $ f\in V^* \implies v=0 $
- I don't understand this $\left(\left[T\right]^B_C\right)^{-1}=\left[T^{-1}\right]^C_B$
- Summation in subsets
- $C=AB-BA$. If $CA=AC$, then $C$ is not invertible.
- Basis of span in $R^4$
- Prove if A is regular skew symmetric, I+A is regular (with obstacles)
Related Questions in LIE-GROUPS
- Best book to study Lie group theory
- Holonomy bundle is a covering space
- homomorphism between unitary groups
- On uniparametric subgroups of a Lie group
- Is it true that if a Lie group act trivially on an open subset of a manifold the action of the group is trivial (on the whole manifold)?
- Find non-zero real numbers $a,b,c,d$ such that $a^2+c^2=b^2+d^2$ and $ab+cd=0$.
- $SU(2)$ adjoint and fundamental transformations
- A finite group G acts freely on a simply connected manifold M
- $SU(3)$ irreps decomposition in subgroup irreps
- Tensors transformations under $so(4)$
Trending Questions
- Induction on the number of equations
- How to convince a math teacher of this simple and obvious fact?
- Find $E[XY|Y+Z=1 ]$
- Refuting the Anti-Cantor Cranks
- What are imaginary numbers?
- Determine the adjoint of $\tilde Q(x)$ for $\tilde Q(x)u:=(Qu)(x)$ where $Q:U→L^2(Ω,ℝ^d$ is a Hilbert-Schmidt operator and $U$ is a Hilbert space
- Why does this innovative method of subtraction from a third grader always work?
- How do we know that the number $1$ is not equal to the number $-1$?
- What are the Implications of having VΩ as a model for a theory?
- Defining a Galois Field based on primitive element versus polynomial?
- Can't find the relationship between two columns of numbers. Please Help
- Is computer science a branch of mathematics?
- Is there a bijection of $\mathbb{R}^n$ with itself such that the forward map is connected but the inverse is not?
- Identification of a quadrilateral as a trapezoid, rectangle, or square
- Generator of inertia group in function field extension
Popular # Hahtags
second-order-logic
numerical-methods
puzzle
logic
probability
number-theory
winding-number
real-analysis
integration
calculus
complex-analysis
sequences-and-series
proof-writing
set-theory
functions
homotopy-theory
elementary-number-theory
ordinary-differential-equations
circles
derivatives
game-theory
definite-integrals
elementary-set-theory
limits
multivariable-calculus
geometry
algebraic-number-theory
proof-verification
partial-derivative
algebra-precalculus
Popular Questions
- What is the integral of 1/x?
- How many squares actually ARE in this picture? Is this a trick question with no right answer?
- Is a matrix multiplied with its transpose something special?
- What is the difference between independent and mutually exclusive events?
- Visually stunning math concepts which are easy to explain
- taylor series of $\ln(1+x)$?
- How to tell if a set of vectors spans a space?
- Calculus question taking derivative to find horizontal tangent line
- How to determine if a function is one-to-one?
- Determine if vectors are linearly independent
- What does it mean to have a determinant equal to zero?
- Is this Batman equation for real?
- How to find perpendicular vector to another vector?
- How to find mean and median from histogram
- How many sides does a circle have?
Physically, SE(3) (the Special Euclidean Group in 3 dimensions) is the group of simultaneous rotations and translations for a vector. It is heavily used in robotics and general kinematics. However, we rarely refer to it as SE(3) except in the most pedantic of texts. This is because it represents something that doesn't really gain anything by moving into abstract algebra. A common example that uses the special euclidean group would be this:
Let us assume that I have a vector $\vec{p} = <x,y,z>$ with respect to some coordinate frame $F_i$. For fun, let's say that this is the coordinate frame attached to the palm of a robot hand. Physically, this point may represent the center of the robot's tool, but reckoned with respect to the palm of the hand. I'll often know this quite nicely, but it's useless to me because I want the robot to affect something in the world. In other words, I know where I want that tool to be in the world frame, not in the palm frame, which moves with the robot. To fix this, I need to do two things: first, I need to rotate the vector so that it is aligned with the world frame, and second I have to translate it so that it is reckoned from the origin of the world frame, rather than the palm. To do this, I use a transformation matrix $T_p^W \in SE(3)$* to make a new vector $\vec{p}_w = T_p^W \vec{p}$. Now, the tool position is known in the world frame and I'm ready to start doing path planning.
Long story short, SE(3) moves vectors from one frame to another. These frames may be rotated and translated with respect to each other. It is heavily used in robotics and other places where multiple coordinate frames matter.
To answer the other questions: the SO(n) groups are just the groups of rotation matrices (ignoring translation), and SE(2) is the same as SE(3) but in 2 dimensions. SE(2) and SO(2) are actually used, since it is common for mechanisms to only be able to move in a plane, rather than full 3D space, so it greatly simplifies the math to restrict things to 2D.
One important thing to note, though, is that the group representation of mechanisms is almost always way too abstract to be needed. The SE(n) groups were among the first studied, so we prefer to talk about things like "rotation matrices" and "translation matrices" rather than "group elements of SE(n)", even though they act the same way on the mechanisms we tend to use them on!
*technically, $T$ is in a representation of SE(3), but I'll take what I can get