For 2D manifolds, Delaunay triangulation is a very useful tool for coarse graining. It has the nice property that in the flat/euclidian manifold case, it reduces to a 2D simplicial tesselation of the plane.
In the first place, you could think of generalising this way of coarse graining higher D-dimension manifolds by using D-simplexes. But you very soon run into trouble when your realise that as early as D=3, you can't tile a flat manifold with tetrahedra, the 3-simplex!
So my question is (rather : are), - what is the D>2 equivalent of Delaunay triangulations, - what sort of unit cell is used, - do we loose the nice property to have flat manifolds tiled with regular tesselations of the unit cell, - what are the main references of the literature on this subject ?
Thanks for all your answers !
See here for a natural generalization of Delaunay triangulation in any dimension. The tricky part is of course to actually construct such tesselations.