I thought of the following problem, when we were discussing radiation intensity in an astrophysics lecture.
Suppose $\mathbb{R}^3$ is filled with uniform radiation, i.e. there is a function $J:S^2\rightarrow \mathbb{R}$, so that at any point in $\mathbb{R}$ the amount of radiation in direction $\vec{n}$ is $J(\vec{n})$.
If we put a unit area with normal vector $\vec{a}$ into space, we can calculate the flux $I$ through it by $I(\vec{a})=\int_{S^2}\vec{n}\cdot\vec{a} J(\vec{n}) ds
= \int_{S^2}\cos(\sphericalangle(\vec{n},\vec{a})) J(\vec{n}) ds $.
Under what conditions and how is it possible to do the inverse, i.e. calculate $J$ given $I$?
Of course there will be several $J$'s for an $I$, since many $J$'s lead to the same $I$. This leads to the next question: 'How big' are the classes of $J$'s that correspond to an $I$?
For example, when calculating the flux, the symmetric part of $J$ does not contribute anything. I think, this problem is analogous to calculating the deconvolution of a function convoluted around the cosine, just on a sphere instead of the real line, and the distance between two points on the sphere is the angle of their position vector.
My text is too long for a comment so I put it here: I'm not sure if I completely understand your notations. What I understand is that if I know a certain function $J:S^2\rightarrow \Bbb{R}$ like $(\phi,\theta)\mapsto \theta^2$, in spherical coordinates (with $r=1$), and a "unit area" (I think you mean something like a square or a disk having surface $=1$ and perpendicular to a vector of length $1$ named $\vec{a}$) then I can calulate $I(\vec{a})$. The location of the center of this surface object not being important (I think this is why the radiation is called uniform), lets take a square that is perpendicular to the $y$-axis then what would be the value of $I(\vec{a})$?