How many shuffles are really needed for bridge?

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According to the Gilbert-Shannon-Reeds model (which apparently models reality well), one should riffle shuffle seven times to achieve a suitably randomized $52$ card deck.

However, it occurs to me that in bridge as well as many other card games, we don't care about a random order over the entire deck, but only a random order modulo $4$, since everyone is dealt a $13$ card hand (with each person receiving a card in turn).

Given this easier situation, how many riffle shuffles necessary to achieve suitable randomness? I am interested if anyone has any resources for this specific case (and of course I would be very impressed if anyone actually goes through the analysis here).

I understand that suitable randomness is not a well-defined concept - in the Gilbert-Shannon-Reeds model, seven shuffles corresponds to a total variation distance of $0.334$, so I would be looking for the amount of shuffles which gives a similar number.

This question is mostly motivated by a desire to justify my laziness to fellow bridge players.