So imagine that I have a weighted graph with some random values ranging between $1$ and $20$, where this integer represents the amount of time required to travel to the node/vertex.
I wanted to know, through graph theory, if there is an algorithm that I can use to find the optimum location, where I can add another node/vertex, such that all or most vertices are reachable within 10 minutes.
I am new to graph theory so if this is a really simple question I am sorry. Thanks for helping.
A very simple (and definitely not optimal) algorithm would be the following.
This is a quick and dirty algorithm, but might get the job done if your graphs are not too large. Since Dijkstra's algorithm is $\mathcal{O}(n^2)$ where $n$ is the number of nodes, this algorithm runs in worst case $\mathcal{O}(n^3)$.