In most 2D computer graphic rendering applications (HTML Canvas, Flash, etc...), the coordinate system used is like this:

My question is, what is the mathematical/technical name for this kind of coordinate system? Inverted Cartesian?
In most 2D computer graphic rendering applications (HTML Canvas, Flash, etc...), the coordinate system used is like this:

My question is, what is the mathematical/technical name for this kind of coordinate system? Inverted Cartesian?
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