Risk of Ruin for normally-distributed games

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Classic ruin theory assumes that the income is constant and that only the losses are random with an underlying distribution.

Suppose we want to determine the risk of ruin for a game (for example poker), where also the winnings are random.

Let $\psi(u)$ denote the risk of ruin, starting from initial surplus $u$. We assume that the winnings/losses in each game follow a normal distribution with mean $\mu>0$. The game is played until the player is broke or his surplus goes to infinity.

Classical ruin theory doesn't seem to apply because of the non-constant income. I am grateful for any advice on how to approach this problem.

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According to risk of ruin wikipedia page,

The formula for risk of ruin for such setting can be approximated by

$$\left( \frac{2}{1+\frac{\mu}{r}}-1 \right)^{u/r}=\left(\frac{1-\frac{\mu}{r}}{1+\frac{\mu}{r}} \right)^{u/r}$$

where $$r=\sqrt{\mu^2+\sigma^2}$$

It is described that the approximation formula is obtained by using binomial distribution and law of large numbers.

I have written the formula in the form of proposed by Perry Kaufman

$$\left( \frac{1-\text{edge}}{1+\text{edge}}\right)^{\text{capital units}}$$