I'm trying to come up with a sort of trilateration algorithm that, given n >= 3 circles, finds the point of intersection. The radii come from samplings of electromagnetic magnitudes, therefore there won't be any real point where all circles intersect, but only an approximation.
What is the best way to get this approximate intersection, that can also be easily translated into a relatively simple algorithm?
The Wikipedia article on Trilateration gives a nice introduction.
One might run that procedure for radii plus minus some error margin to sample the intersection area for the case with uncertainty.
Also have a look at the reference here.