Book on coordinate transformations

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I am looking for a book that covers various coordinate systems in 3 dimensions, various methods of representing rotations and other transformations like rotation matrices and quarternions, including algorithms for conversions between various coordinate systems and representations of transformations. Is there a single book that covers these.

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I do not know a book that covers all aspects.

  • In mathematical introductions for physics and engineering you will find Cartesian, cylindrical and spherical coordinates mostly, because it will help to solve problems with cylindrical and spherical symmetry.

  • Books on mechanical engineering or theoretical mechanics will introduce Euler angles for the modeling of rigid bodies. Note gimbal lock.

  • Books on robotics often treat the modeling of a robotic arm and will provide useful representations for that application, including use of quaternions.

  • Books on computer graphics will feature homogenous coordinates, to handle affine transforms in matrix representation. For general barycentric coordinates see e.g. Barycentric coordinates

  • Books on geographical information systems or geodesy have to deal with the fact that the earth's surface is not flat and give useful coordinate systems and operations.

  • Mathematical books on multidimensional calculus or differential geometry will teach you the general cases. They build on analytical geomery and linear algebra.

  • Books on aviation and space exploration might have their own specialities to handle navigation. E.g. see ICRF.