I am looking for a book that covers various coordinate systems in 3 dimensions, various methods of representing rotations and other transformations like rotation matrices and quarternions, including algorithms for conversions between various coordinate systems and representations of transformations. Is there a single book that covers these.
2026-04-03 17:46:24.1775238384
Book on coordinate transformations
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I do not know a book that covers all aspects.
In mathematical introductions for physics and engineering you will find Cartesian, cylindrical and spherical coordinates mostly, because it will help to solve problems with cylindrical and spherical symmetry.
Books on mechanical engineering or theoretical mechanics will introduce Euler angles for the modeling of rigid bodies. Note gimbal lock.
Books on robotics often treat the modeling of a robotic arm and will provide useful representations for that application, including use of quaternions.
Books on computer graphics will feature homogenous coordinates, to handle affine transforms in matrix representation. For general barycentric coordinates see e.g. Barycentric coordinates
Books on geographical information systems or geodesy have to deal with the fact that the earth's surface is not flat and give useful coordinate systems and operations.
Mathematical books on multidimensional calculus or differential geometry will teach you the general cases. They build on analytical geomery and linear algebra.
Books on aviation and space exploration might have their own specialities to handle navigation. E.g. see ICRF.