I am a physics student. I recently watched some videos on geometric algebra. I found it very intuitive and interesting. I want to do some rigorous study on this topic. Could someone suggest to me some good books on geometric algebra?
I have the following Mathematical background:
- Real analysis (Bartle & Sherbert)
- Metric Spaces ( G.F. Simmons )
- Calculus of several variables ( Rudin )
- Topology ( Munkres )
- Differential forms ( Morita $^*$ )
I have good experience with linear algebra, but I have not done any mathematical course on this topic.
My thought
I think that the art of products in geometric algebra is related to differential form. So if some book is relating these concepts will be great.
* S. Morita, Geometry of differential forms. Providence, R.I: American Mathematical Society, 2001.
Books
It does all of highschool classical mechanics and beyond in the formalism of GA. I found it hard to read at some points and some definitions non intuitive but if you stick on, it'll help you reach your goal of seeing how GA can be used practically.
Do not let the title fool you to thinking it's a computer science book, the above is mostly a mathematics book. It requires some knowledge of linear algebra to fully grasp but it is much more depth and views GA from many angles.
It is a book written for undergraduate, it begins with linear algebra and then smooths itself into geometric algebra. The linear algebra is not very rigorous but it is enough to 'understand' the main ideas.
Lecture introductions
Have a look at the GAME lectures on how Dual quarternions can be written in geometric algebra. It has some coding fluff, but I guarantee it's mostly on GA only. There are other game lectures on the other sub branches/ prespectives on GA that you can view on the channel.
Other mentions include sudgylacmoe, Mathoma as lectures but they do not go into as much depth as the game lectures above.
Video games(?)
You may be interested in this geometric algebra video game as well