I'm trying to figure out how the damage is calculated in a game, but have been unable to. I'm not sure if this is the right platform to ask this. If not, pls let me know in the comments and I'll delete the question right away.
I have tested it with 3 characters, fighting 2 other characters separately.
DMG damage done to defender
ATTACK attack power of the attacker
ARMOR total amount of armor of the defender
LVL lvl of the defender
REDUCTION total amount of dmg reduced (ATTACK - DMG)
The data is as follows:
DMG ATTACK ARMOR LVL REDUCTION
Norma 9.142 13.342 1.064 160 4.200
OD-01 4.305 6.284 1.064 160 1.979
Vesas 3.222 4.703 1.064 160 1.481
Norma 9.674 13.342 1.039 180 3.668
OD-01 4.556 6.284 1.039 180 1.728
Someone pointed out the formula should roughly be like:
reduction in % = ARMOR / (200 + LVL * 20)
But this formula is off by a small margin and was hoping I could find the exact formula to calculate the damage. Anyone an idea how the DMG is calculated from ATTACK, ARMOR and LVL?