Comprehensive List of Characteristics of Payoffs of Games

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Axelrod and Hamilton (1981) write that there are two characteristics to the payoff structure of the prisoner's dilemma:

  • $T>R>P>S$ and
  • $R>(S+T)/2$

Has someone published a comprehensive list of such characteristics for all possible games with Bernoulli payoffs?

EDIT: By Bernoulli payoffs I mean ordinal payoffs. By all possible games, I mean all possible 2x2 games.

EDIT: I was hoping to find a comprehensive list of inequalities and other constraints for all possible 2x2 games. The typology I'm looking for will give a set of constraints that define each game. For example $T>R>P>S$ and $R>(S+T)/2$ are the two constraints that define a PD game. Obviously each 2x2 game has at least one constraint, which is the order of preferences, but I would like to know which games have which other constraints.

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The first contribution for payoffs on an ordinal scale is Rapoport and Guyer (1966), "A taxonomy of $2 \times 2$ games", General Systems 11, 203–214. This deals with the 78 strict (no ties allowed) ordinal $2 \times 2$ games. See also Rapoport, Guyer and Gordon (1976), The $2 \times 2$ game, University of Michigan Press.

A full taxonomy (including games with ties) is in Fraser and Kilgour (1986), "Non-strict ordinal $2 \times 2$ games: A comprehensive computer-assisted analysis of the 726 possibilities'', Theory and Decision 20, 99–121.

An accessibile summary is Kilgour and Fraser (1988).

A bit of reverse bibliographic search starting from these references should point you to discover other approaches.