One can convert a sequential game into a simultaneous move normal form game by defining contingent plans of what to do for any possible sequence of observable moves and allowing players to choose over these strategies simultaneously.
It is known that the Nash equilibria (NE) of the resulting normal form game can describe some unreasonable situations (e.g., non-credible threats).
One way of avoiding this is to look at extensive-form refinements of NE and invoke backward induction (starting from the end of the game and computing strategies backward in time) leading to subgame perfect Nash equilibria (SPNE).
Question: Intuitively, it seems SPNE are a more constrained version of NE. Is it possible to formulate the problem as a normal form game but impose some additional constraints on the form of the strategies such that the resulting computed equilibria is a SPNE and not just a NE? Perhaps some of the rows/columns are ruled out of the game matrix, or the problem of computing SPNE becomes a constrained LP?
At the risk of misinterpretation, I'll reformulate your question as follows:
Short answer: Yes.
For example, Kohlberg and Mertens (1986) prove that any proper equilibrium of a normal form game is part of a sequential equilibrium in any extensive form game that can be reduced to the said normal form. (Recall that the strategy profile of any sequential equilibrium also constitutes a subgame perfect equilibrium.)
They expressly disagree that "any equilibrium concept defined on the normal form will miss the essence of backwards induction in the extensive form."
More generally, Kohlberg and Mertens (1986) propose notions of "stable equilibrium" that satisfy several desirable properties, in particular the two below:
In later work, the authors refine the definition of stable equilibrium by replacing invariance with a more rigorous concept of ordinality.