In vector geometry it is a standard example how to calculate the distance between a point and a line in space. However are there any interesting real world applications of this. I.e. where one wants to calculate the distance between a point and a line using vector geometry.
I don't want general applications of vector geometry or linear algebra but explicit interesting applications where the concrete problem of calculation (using vector geometry) the distance between a point and a line in space occurs.
An obvious application of this is ray-tracing software and in general all 3D-graphic applications; they use vectors and linear algebra all the time to calculate angles of incidence and reflections for lighting, shading, etc.