i have normal to a plane and its distance from origin i.e. 4 components for each plane. if i have given 3 such planes and know that they are intersecting at a single point. how do i calculate coordinates of that point in my C program?
2026-03-28 06:13:25.1774678405
find coordinates of point of intersection of 3 planes
474 Views Asked by Bumbble Comm https://math.techqa.club/user/bumbble-comm/detail At
1
There are 1 best solutions below
Related Questions in COMPUTATIONAL-GEOMETRY
- Least Absolute Deviation (LAD) Line Fitting / Regression
- Why is the determinant test attractive for the Convex Hull algorithm?
- Geometry of the plane in 3D and cross product
- How can I give a polygon with exactly a given number of triangulations?
- How to draw an equilateral triangle inscribed in another triangle?
- An enclosing polygon with minimum area
- Merging overlapping axis-aligned rectangles
- Find algorithm to produce integer points in a polygon
- Closest line to a set of lines in 3D
- Why do we check $n^2 - n$ pairs of points in SlowConvexHull algorithm?
Related Questions in GEOMETRY
- Point in, on or out of a circle
- Find all the triangles $ABC$ for which the perpendicular line to AB halves a line segment
- How to see line bundle on $\mathbb P^1$ intuitively?
- An underdetermined system derived for rotated coordinate system
- Asymptotes of hyperbola
- Finding the range of product of two distances.
- Constrain coordinates of a point into a circle
- Position of point with respect to hyperbola
- Length of Shadow from a lamp?
- Show that the asymptotes of an hyperbola are its tangents at infinity points
Trending Questions
- Induction on the number of equations
- How to convince a math teacher of this simple and obvious fact?
- Find $E[XY|Y+Z=1 ]$
- Refuting the Anti-Cantor Cranks
- What are imaginary numbers?
- Determine the adjoint of $\tilde Q(x)$ for $\tilde Q(x)u:=(Qu)(x)$ where $Q:U→L^2(Ω,ℝ^d$ is a Hilbert-Schmidt operator and $U$ is a Hilbert space
- Why does this innovative method of subtraction from a third grader always work?
- How do we know that the number $1$ is not equal to the number $-1$?
- What are the Implications of having VΩ as a model for a theory?
- Defining a Galois Field based on primitive element versus polynomial?
- Can't find the relationship between two columns of numbers. Please Help
- Is computer science a branch of mathematics?
- Is there a bijection of $\mathbb{R}^n$ with itself such that the forward map is connected but the inverse is not?
- Identification of a quadrilateral as a trapezoid, rectangle, or square
- Generator of inertia group in function field extension
Popular # Hahtags
second-order-logic
numerical-methods
puzzle
logic
probability
number-theory
winding-number
real-analysis
integration
calculus
complex-analysis
sequences-and-series
proof-writing
set-theory
functions
homotopy-theory
elementary-number-theory
ordinary-differential-equations
circles
derivatives
game-theory
definite-integrals
elementary-set-theory
limits
multivariable-calculus
geometry
algebraic-number-theory
proof-verification
partial-derivative
algebra-precalculus
Popular Questions
- What is the integral of 1/x?
- How many squares actually ARE in this picture? Is this a trick question with no right answer?
- Is a matrix multiplied with its transpose something special?
- What is the difference between independent and mutually exclusive events?
- Visually stunning math concepts which are easy to explain
- taylor series of $\ln(1+x)$?
- How to tell if a set of vectors spans a space?
- Calculus question taking derivative to find horizontal tangent line
- How to determine if a function is one-to-one?
- Determine if vectors are linearly independent
- What does it mean to have a determinant equal to zero?
- Is this Batman equation for real?
- How to find perpendicular vector to another vector?
- How to find mean and median from histogram
- How many sides does a circle have?
If your normal is (a, b, c), then your plane is given by the equation ax+by+cz=d, where d is chosen to match the distance from the origin.
Then you have three equations to solve, say:
$a_1x+b_1y+c_1z=d$
$a_2x+b_2y+c_2z=e$
$a_3x+b_3y+c_3z=f$
This is easiest done by writing them in the form of $M \cdot \left\{\begin{array}{c}x\\y\\z\end{array}\right\} = \left\{\begin{array}{c}d\\e\\f\end{array}\right\}$, where $M=\left\{\begin{array}{rcl}a_1&b_1&c_1\\a_2&b_2&c_2\\a_3&b_3&c_3\end{array}\right\}$, and multiplying on the left by $M^{-1}$.
I can give more details if needed; just let me know which part is not clear.