Formula of intersection of 2 points with the x axis

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I'm trying to figure out how to get the point x = 3 : What's given here are the points S and G . (Assuming the 2 angles are equal) enter image description here

Apparently, we can assume that the ball does not bounce off the x-axis. Instead, we can change the target with respect to the symmetrical point on the x-axis so that we can now look at the intersection of the x-axis and the line connecting the current and target point.

The Formula to get x=3 is below :

$$\frac{S_x.G_y + G_x.S_y}{S_y+G_y}$$

Is there any explanation for this formula ?

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If $G = (G_x, G_y)$, then $G' = (G_x, ??)$.

Next, can you use two-point form to write the equation of SG'?

$ P(P_x, 0)$ is a point on SG'.

Putting the above together with S = (1, 1) and G=(7,2) , you will get $P_x = 3$.

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Slightly different notation for co-ordinates.

To arrive at that equation equate slopes of straight lines $(SI, IG2)$ because after reflection the three points now are in a straight line.

( Reflection law requires that incidence and reflected angles be equal).

It can be also derived by total time minimization using Fermat's Law for given light speed.

enter image description here