Harsanyi's purification (1973; see also here) seems to apply only to games with finite action space.
Is there also a similar result for games with infinite action space (e.g., players choosing prices) ?
Harsanyi's purification (1973; see also here) seems to apply only to games with finite action space.
Is there also a similar result for games with infinite action space (e.g., players choosing prices) ?
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