So, I'm working in 3D space. I have a frictionless particle sitting on an inclined plane. There's gravity (pushing down on the Y axis), so the particle will slide down the slope.
If I know the normal of the plane, how can I figure out the direction (as a 3D vector) that the particle will slide in? I feel like this should be very obvious, but I'm just stuck trying to figure it out.
You need to project the normal direction $\vec n$ out of the vertical direction $\vec e_y$; the sliding direction is
$$\vec e_y-(\vec e_y\cdot\vec n)\vec n$$
(if the normal $\vec n$ is given as a unit vector; else you need to divide the right-hand term by $\vec n\cdot\vec n$).