I'm working on software that involves transforming between different mapping coordinate systems. In one part of the maths/logic, I have to derive, then apply a transform between two cartesian coordinate systems using a rotate, uniform-scale, translate, and an optional flip operation.
The resulting transformation will preserve angles as well as the aspect-ratio (due to the uniform-scale).
Is there a specific mathematical name for this combined transform? I want to make sure I get the terminology in the code as correct (and succinct) as possible.
Such a thing is commonly called a similarity, as it sends a geometric object $X$ to an object that's similar to $X$.
To quote the great Wikipedia,
You can even distinguish between direct similarities, that preserve orientation, and opposite similarities, that reverse orientation.
This convention is followed in Needham's Visual Complex Analysis, for example: