Problem: I'm struggling to compensate for the radius of a ball when reflecting it off a wall towards a target. (sorry I cannot yet post images)
What I want is to do this: golf reflections
but this does not compensate for the size of the ball. Any guidance would be helpful.
Would love to know how to compensate for this. Thanks!
Offset the wall by the radius of the ball. By doing this, you compensate for the radius of the ball, so thereafter, you can consider the ball to be a point, and do the computations shown in your reference.