I'm making a game (not important), but I'd like to have real probability distribution function (instead of classical dice notation). I like the normal distribution, but I would like to also shift the odds so to speak to a given side. My crude drawing (not necessarily accurate):

I've tried to shift the function along x-axis, but that isn't it. Because sum must be always 100% (1.0) obviously. So the question is.
Is there some way to make normal distribution behave like this? If not, is there some other parametric function (or distribution), that allows me to do it?
regards,
Kate
Update: Solution in Wolfram Mathematica (for anyone interested in this):
Manipulate[ListPlot[Table[{k, PDF[BetaBinomialDistribution[a, b, 50], k]}, {k, 0, 50}], Filling -> Axis], {a, 1, 3, 0.1}, {b, 3, 1, 0.1}]
I am making a separate answer here because while my suggestion using a beta distribution remains applicable, the added information that the eventual distribution will be discrete makes another approach possible.
I suggest that a binomial distribution with appropriate parameters is suitable and easy to simulate. Recall that if $X \sim {\rm Binomial}(n,p)$ is a binomially distributed random variable with parameters $n$ and $p$, where $n$ indicates the number of trials and $p$ is the probability of "success" for a single trial, then the probability mass function is $$\Pr[X = x] = \binom{n}{x} p^x (1-p)^{n-x}, \quad x = 0, 1, 2, \ldots, n.$$ The mean of the distribution is ${\rm E}[X] = np$, and the variance is ${\rm Var}[X] = np(1-p)$. The selection of parameters is dictated by the desired support. For instance, if the range of generated values is to be from $[1, 8]$, then we choose $n = 8-1 = 7$. Then if the probability mass is to be concentrated on $Y = 6$, we want to choose $p$ such that $np = 6-1 = 5$, or $p = 5/7$. Then we simulate $X \sim {\rm Binomial}(7,5/7)$ and calculate $Y = X + 1$.
To perform the actual simulation, we can simply generate $n$ independent and identically distributed Bernoulli trials, each of which has probability $p$ of "success," then count the number of successes. In the above example, we would generate $7$ random reals $x_1, x_2, \ldots, x_7$ on $[0,1]$, and count trial $i$ as a success if $x_i \le p$.
Now, the remaining issue is that of controlling variance. The binomial model has two parameters but our parameter selection procedure does not allow us to choose the variance and therefore get finer control over the shape of the distribution. To address this, we could go the cheap route and introduce a "pseudoparameter" $k$, which we multiply by $n$. Then let $n^* = [kn]$ be the resulting rounded integer, and bin the simulated values appropriately. This isn't really ideal, however. A better solution would be to use the beta-binomial distribution. But that is probably best left to another post. For more information, see the wikipedia page http://en.wikipedia.org/wiki/Beta-binomial_distribution