I am making a game, and want to make a rotating background. I want to find the minimum size the background needs to be in order to not get cut off in the middle of the rotation, so I went for a 45deg angle.
Here's an illustration:
I am just a high-school student, so I am not that great at math, I tried a couple of things (such as
$\sqrt{(\text{height} / 2)^4} + \sqrt{(\text{width} / 2)^4)}$
but that didn't work out too well...
The diagonal of the screen is $D=\sqrt{W^2+H^2}$. When you rotate it, it remains inscribed in a circle having that diameter. This circle must itself be inscribed in a square of side $D$. (Rotating the square by $45°$ has no usefulness.)