The general claim goes something like this
the best regular polygon that tiles the 2D (Euclidean?) plane with equal size units and leaves no wasted space is the hexagon
I have seen similar claims like this but I do not get what I have to do to have an idea of what "best" means here.
I would have thought that I have to make some kind of circle, tile it with hexagons and compare it with another circle of the same size tiled with squares. But should I use squares of the same area as the hexagons? The same radius/side lenght? What should I count? number of polygons? I could ask questions many more questions. Should I find the limit for large areas of the circle or should I verify it for other finite spaces. I have sometimes seen that it has to do with the perimeter of the tiling, in what way?
The closest I could find is the honeycomb conjecture
Any partition of the plane into regions of equal area has perimeter at least that of the regular hexagonal grid
but I would like to still understand what partition and perimeter mean here.
Could somebody provide an example on how hexagons are better than squares?
There are three regular polygons that tile the plane by themselves, the triangle, square, and hexagon. If you make them all have the same area, say $1$ square centimetre, then the hexagon has the smallest perimeter. For example, a square of area $1$ has a perimeter of $4$, whereas a regular hexagon of area $1$ has a perimeter of $2\cdot 12^{1/4} \approx 3.7224$.
This is because in a sense the hexagon is more circular, it looks more like a circle than the square or triangle. The circle is special because it has the smallest perimeter for its size than any other shape. This is a 2-dimensional analog for why soap bubbles are spherical. However, circles of the same size cannot tile the plane without gaps.
The honeycomb conjecture is more general than this, as it is not restricted to regular polygons, nor even just a single shape.
The honeycombs that bees make consist of lots of storage compartments of equal size. They use wax to make the walls between the compartments. They don't have to make them all the same shape, and indeed they don't when near the edge of the space that the honeycomb must fit into. However, towards the middle of the honeycomb the cells are all hexagonal. A reason for this is that the hexagonal tiling pattern uses less wax on average than any other pattern.
The honeycomb conjecture says exactly this a bit more formally. It says that if you divide the infinite plane into regions of the same area (without any gaps between regions) then the most efficient way to do this is with hexagons. The infinite plane is used so that there are no edge effects - there is no surrounding boundary that cells will have to comform to like in a real honeycomb. Efficiency is a little tricky to define rigorously on an infinite plane, but you could still see it as the average amount of wax needed per cell, or equivalently the average perimeter of the regions. To define that rigorously you will need to use limits - calculate the average perimeter for a finite region and see what happens to that as the region gets infinitely large.