Setup
Consider the following diagram:
The "2D cone" with origin A separates the 2D plane into 2 regions, inside and outside.
Consider the 4 representative edges $c, d, e, f$ that encompass all intersection cases (assume that an edge aligned with the cone's boudary is equivalent to $e$).
An edge is either fully inside the cone, has one end point inside and one outside, has both end points outside but a subset of its interior is inside, is fully outside.
We are looking for the points of intersection of the cone $A$ with each edge. For $c$ it would be the rightmost end point and the point of intersection of the cone's edge with the segment, for $e$ it would be the 2 endpoints of the segment, for $f$ no intersection point exists, for $d$ it's the 2 points where the boundary of the cone intersects the interior of $d$.
Problem
With this setup here is the practical problem:
The cone $A$ is defined by an origin $A$ and 2 directions $d_1, d_2$. Each segment is defined by its 2 end points $p_1, p_2$.
Given an arbitrary cone, with inner angle less than $\pi$ and an arbitrary segment, use nothing but vector algebra to find the 2 intersection points. If no intersection is possible, identify it somehow, encoded numerically in the 2 points. You can assume the directions $d_1, d_2$ are always given to you in clockwise order.
Current approach
My current approach is to, grab the 2 end points of the segment, check their angled sign relative to the window (which is done through the dot product of 2 cross products). With the signed angles of each end point I identify whether the point is inside or outside the window. A point is in the interior iff $0 < \sigma < w$ where $\sigma, w$ are the signed angle of the point with respect to the rightmost edge of the cone and $w$ is the angle of the cone.
With that information I can decide which of the 4 cases I am actually in, then make the decisions with that assumption.
e.g If only one of the 2 endpoints is in the interior I know for a fact there is a unique point of intersection with one of the 2 boundaries, so figure out which one it is and then I know the 2 intersection points.
This is overly convoluted. I am curious if there is a more unified way that can find both intersection points without having to create a big tree of if else's

Here is an approach that avoids dividing into cases as well as any trigonometry. Suppose that the directions $d^1 = (d^1_1,d^1_2)$ and $d^2 = (d^2_1,d^2_2)$ are given in clockwise order. Rotate these vectors by $90^\circ$ clockwise and counterclockwise respectively to product $$ l = (d_2^1,-d^1_1), \quad r = (-d^2_2, d^2_1). $$ A point $x = (x_1,x_2)$ will lie within the cone if and only if it satisfies $x \cdot l \geq 0$ and $x \cdot r \geq 0$, where $v \cdot w$ denotes the dot-product of vectors $v$ and $w$. More specifically, we have $x \cdot l \geq 0$ iff $x$ lies to the "right" of the "left-side" boundary, and $x \cdot r \geq 0$ iff $x$ lies to the "left" of the "right-side" boundary.
We are given two endpoints $p^1 = (p^1_1,p^1_2)$ and $p^2 = (p^2_1,p^2_2)$. The line connecting these points is the set of all points $$ p(t) = (1-t)p^1 + tp^2 $$ with $t \in \Bbb R$. Note that $p(t)$ is on the line segment connecting the two points when $0 \leq t \leq 1$. Moreover, $p(0) = p^1$ and $p(1) = p^2$.
We now find the "times" $t$ at which this line crosses either of the boundaries. That is, we solve $$ l \cdot p(t_l) = 0 \implies (1-t_l)(l \cdot p^1) + t_l(l \cdot p^2) = 0 \implies t_l = \frac{l \cdot p^1}{(l \cdot p^1) - (l \cdot p^2)},\\ l \cdot p(t_r) = 0 \implies (1-t_r)(l \cdot p^1) + t_r(l \cdot p^2) = 0 \implies t_r = \frac{r \cdot p^1}{(r \cdot p^1) - (r \cdot p^2)}. $$ If either of these numbers satisfy $0 \leq t \leq 1$, plug into $p(t)$ to produce the associated point.
The only case not accounted for here is division by zero, which occurs when the line segment is parallel to one of the boundaries.