I've been looking at Monte Carlo simulation recently, and have been using it to approximate constants such as π (circle inside a rectangle, proportionate area).
However, I'm unable to think of a corresponding method of approximating the value of Φ [Golden ratio ] using Monte Carlo integration or any other simulation.
Do you have any pointers on how this can be done?
The golden triangle is an acute isosceles triangle with a vertex angle of $36^{\circ}$ and base angles of $72^{\circ}$. The ratio of the leg to the base is the golden ratio, $\Phi$, so the area of the triangle is $A=bh/2=\Phi\cos(\pi/10)/2$. This should work nicely in a Monte Carlo simulation.