Many questions regard computing the point-plane distance, my question in borderline with computer science, though.
What is the fastest way of computing in $R^3$ the point-plane distance, with the plane identified by three points?
I will try to define "fast" in two possible ways:
- as in counting each floating point operation
- as in counting each SSE operation (or similar vectorial facility),
with each operation taking the same amount of time (which is not realistic, but allowed in some computational models).
Thanks!