Let say I've a simple straight line function $y=1.6x$
and I want to bend it up (or down, later), such as this:
which part of my function do I need to change to get this? And once I've got it, what's the parameter to change the slope? Getting somethings more or less strong:
I hope the question is clear and feasible.



I would have a look at Bézier curves.
Here you can specify points the curve has to go through and some control points which influence the shape of the curve.
In general the problem of finding a curve that includes a set of given points (and possibly fulfills extra conditions like slopes or higher derivatives) is called interpolation.