In a trick taking game (like Whist or Spades) each player gets 13 cards out of a deck of 52 cards. Assume you lead the first round with the A$\clubsuit$ which is not a trump. The only option to loss this trick is if someone does not have $\clubsuit$s at all.
Given that your hand contains $n$ $\clubsuit$s:
- What is the probability that all 3 opponents have at least 1$\clubsuit$
- What is the probability that all 3 opponents have at least 2$\clubsuit$
- What is the probability that all 3 opponents have at least 3$\clubsuit$
On the one hand, trying to compute this exactly leads to some pretty messy combinatorics. On the other hand, there aren't that many different parameters to the problem. So this seems like a good candidate for simulation. Generating a million random hands for each possible suit length, I get the following probabilities (with an error on the order of $\pm 10^{-3}$):
$$\begin{array}{c|cccc} \text{number of tricks} & 1 & 2 & 3 & 4\\ \hline \text{1 ♣ in hand}&0.99264 & 0.91541& 0.604551& 0.093518\\ \text{2 ♣ in hand}&0.986273& 0.862786& 0.450455& 0.0\\ \text{3 ♣ in hand}&0.974938& 0.784958& 0.275911& 0.0\\ \text{4 ♣ in hand}&0.955386& 0.671941& 0.110204& 0.0\\ \text{5 ♣ in hand}&0.923557& 0.523525& 0.0& 0.0\\ \text{6 ♣ in hand}&0.871776& 0.339119& 0.0& 0.0\\ \text{7 ♣ in hand}&0.789388& 0.145011& 0.0& 0.0\\ \text{8 ♣ in hand}&0.665197& 0.0& 0.0& 0.0\\ \text{9 ♣ in hand}&0.480148& 0.0& 0.0& 0.0\\ \text{10 ♣ in hand}&0.24016& 0.0& 0.0& 0.0\\ \end{array}$$ If you hold more than $10$ clubs, someone has to be void by the pigeonhole principle. You said you had the ace, so I didn't consider the distributions where you are yourself void. Probably if you hold the singleton ace you don't care all that much about the probability that there are four tricks in clubs before anyone else is void, but you might occasionally care, so I threw it in.
The Python code that generated this is: