This is not related to schoolwork. A friend of mine challenged me to prove that the mean KDR (assuming players can only die at the hands of other players) must always be equal to one. I have gotten through the logic part, and am now faced with the math part (which I am less capable of doing), and would like some help.
My logic is as follows: Every kill event is also a death event, and every death event is also a kill event. Therefore, the total number of kills must always equal the number of deaths. We know then that TOTAL kdr = 1. For a more explicit expression of this, we can represent the game as a directed graph whose nodes are players and whose edges represent kills. In such a graph, the in-degree of a node is its deaths and its out-degree is its kills.
I don't think that will be necessary. Instead I'm just sticking with that kills and deaths are distributed a certain way among players, and that each player's kdr = kills/deaths for that player. Proving what I have written in the following picture should finalize the whole proof. If it isn't possible to prove this, maybe the graph abstraction will help us.
EDIT: Forgot to mention earlier that if a player has 0 deaths, the denominator of their KDR is 1, not 0 (to prevent infinite KDR, widely used in games).

This is not true: consider for example $2$ players $A$ and $B$, $A$ kills $B$ once, $B$ kills $A$ $m>1$ times, then we have:
$$\frac{m+\frac{1}{m}}{2}\not=1$$