I have learnt game theory for a short period of time and I am not familiar with multi-player non-zero sum games. Here is a problem from my book which I am stuck:
In this road network below each of $n$ players wishes to choose a route from $A$ to $D$. Each player experiences a delay that is the sum of the delays on the links of his route.
As shown in the diagram, there is a delay of $1 + \frac{x}{100}$ on link $AB$ when $x$ players use that link, and a delay of $1+\frac{y}{100}$ on $CD$ when $y$ players use that link. The delays on links $AC$, $BD$ and $BC$ are $2$, $2$ and $\frac{1}{4}$.
Suppose that in equilibrium, $n_1$, $n_2$ and $n_3$ players travel on routes $ABD$, $ACD$ and $ABCD$ respectively. Show that
$1.$ When $n=100$, there is an equilibrium at $n_1 = n_2 = 25, n_3=50$.
$2.$ It would be possible for the players to follow routes that make them all better off, but that this is not a Nash equilibrium.
$3.$ There exists an equilibrium which all players use the same strategy.
Can someone please help me? I have no idea how to even model this problem!
1) To show there is a Nash equilibrium, we show that no player can unilaterally deviate and improve his situation. When $n_{1} = n_{2} = 25$ and $n_{3} = 50$, the edges $(a, b), (c, d)$ have weight $1.75$. So suppose an ABD player chooses ACD instead. Then that player is adding $1$ to the edge $(c, d)$, increasing his cost of using that route. By symmetry, an ACD player will similarly not switch to ABD. If an ABD or ACD player chooses ABCD instead, then his cost becomes 3.76, where as staying yields a cost of 3.75. So no ACD and ABD players will deviate.
Now suppose an ABCD player deviates to either ACD or ABCD. On the ABCD route, this player contributes $\frac{1}{100}$ to the cost of the $(a, b)$ and $(c, d)$ edges. So whichever edge he uses, he still incurs that marginal cost. The $\frac{1}{4}$ from the $(b, c)$ edge lost, but then the $(a, c)$ and $(b, d)$ edges have a cost of $2 > 1.75$. So the total cost of switching is $1.75 + 2 = 1.75 + .25 + 1.75$, and so there is no incentive to switch. Thus, $n_{1} = n_{2} = 25$ and $n_{3} = 50$ is a Nash equilibrium.
2) Consider $n_{1} = n_{2} = 50$. What happens if a player from either class deviates to ABCD? Then the cost becomes $1.5 + 0.25 + 1.51 < 1.5 + 2$ for the deviating player. And so such a strategy is not a Nash equilibrium.
3) So a strategy is different than a route. A strategy can have choice in it. So if $x < 75$, purse $(a, b)$. Otherwise, pursue $(a, c)$. Now for the players at $b$, we consider the choice of finishing ABD or ABCD. In the Nash Equilibrium, we want individuals to be indifferent to the options. So if $50$ people travel along $(b, c)$, then $75$ people travel along $(c, d)$. And so $n_{1} = n_{2} = 25$, $n_{3} = 50$. This gives ABD a cost of 3.75, ACD a cost of 3.75, and ABCD a cost of 3.75. An ABD player won't deviate to ABC or ABCD, as that will drive the $(c, d)$ cost up by 0.01 and the total cost to 3.75. By similar argument, an ACD player won't deviate to ABCD or ABD. An ABCD player is indifferent to ACD, as $w(a, b) + w(b, c) = w(a, c)$ and $w(b, c) + w(c, d) = w(b, d)$. So there is no incentive for anyone to deviate.