In the game Who Goes There, you are fighting for survival with other players (up to 6 can play) and fending off The Thing, an alien who infects and attacks your camp.
To be infected, you take an action, resulting in you drawing 1 Vulnerable card from a deck of 12 Vulnerable cards. Only 1 of these cards is infected. The other 11 are clean. So that's
12 cards
1/12 Infected
11/12 Clean
What I'd like to know are the various probabilities as more players draw Vulnerable cards. And I'd like to learn the best methodology for figuring these out.
So assuming a 4 player game, with players A, B, C, and D taking turns in that order, there are a few scenarios I'm interested in
- Not a scenario, but does turn order affect probability here?
- Each player takes 1 card in order until all are gone. Who is most likely to be infected?
- Only A and B take 1 card in order until all are gone. Who is most likely to be infected?
- A and B take 1 card in order until 2 are left. C takes 1, then D takes 1. Who is most likely to be infected?
- Each player takes 1 card in order until 4 are left. Those 4 remain. Who is most likely to be infected or will no one be infected?
For those wondering, Who Goes There is a game based on the book, which was turned into movie The Thing. See more on the game here
This kind of probability theory amounts to careful counting. Here's a key idea that will help you answer several of these kinds of questions: note that you could do all the dealing you're ever going to do immediately, but you could deal everything face down. Think of it like everyone has their cards, and then one of them will be "chosen" randomly after the fact to be the infected card.
The symmetry of this should convince you that the answer to (1) is no; the order of dealing is irrelevant, and all that matters is the total number of cards each player receives. The key idea for the rest is that infection rates are proportional to the number of cards in each player's possession.