Terminology questions about a game where one may "save his progress" at the cost of a turn.

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The game is for $p$ players who each start at square $1$. Each turn, a player can either roll an $m$-sided dice or place a marker on his current square. If he rolls $x\in\{2,\ldots, m\}$, he advances $x$ squares. If he rolls a $1$, he is returned to his most recently placed marker (or, if the player has placed no markers, to square number $1$). The first player to advance to square $k\geq N\gg m$ wins.

I have two terminology questions:

  1. Does this game specifically have a name?

  2. Is there a name for the "marker" concept, i.e. how a player may choose to "save his progress" at the cost of advancing $0$ squares that turn?